Zábava

In the context of computer science, „Zábava“ typically translates to „entertainment“ in Czech and Slovak. It does not refer to a specific technical term or concept within the field of computer science itself. However, in broader terms, entertainment in computer science can encompass various areas such as:

1. **Video Games**: The development and design of interactive games that engage users, often involving graphics, storytelling, and user interface design.

2. **Media Streaming**: Technology that allows users to access and stream audio and video content online, such as music and movies.

3. **Software Applications for Leisure**: Programs or platforms designed for entertainment purposes, including mobile apps for games, virtual reality experiences, and interactive media.

4. **Interactive Entertainment**: This includes experiences that combine storytelling with user participation, such as immersive installations or escape room games designed using technology.

Overall, while „Zábava“ is not a technical term in computer science, it relates to the intersection of technology and entertainment, highlighting how computing technology can create engaging and enjoyable experiences for users.