Film

In computer science, the term „film“ typically refers to a digital representation of motion pictures or videos. It encompasses various aspects of video technology, including storage formats, encoding, and playback. In the context of computer graphics and multimedia, film can also refer to the simulation of visual effects, shading, and rendering techniques used to create realistic imagery.

Film in a broader context may involve file formats (such as MP4, AVI, or MOV) that store video and audio data, and the processes needed to capture, edit, and distribute video content. Additionally, film may also touch on concepts like frame rates, resolution, and the principles of animation and cinematography used to convey motion and narrative in visual media.

Overall, while traditionally associated with physical media, in computer science, „film“ relates to the digital processing and manipulation of motion pictures within various applications such as software development, multimedia handling, and entertainment technology.